Showing posts with label Master. Show all posts
Showing posts with label Master. Show all posts

22.1.12

15 New Crops to Plant and Master - FarmVille English Countryside

We've been bringing you FarmVille Sneak Peeks for the past few weeks concerning the unreleased crops that we thought would be releasing as part of the English Countryside expansion, and now we've found that 18 crops have officially launched in the game, many of which we correctly predicted.

The 15 crops are all labeled as "English Countryside" crops, and are available to view in your Home Farm's marketplace, but can't be planted. You'll have to make the trip to England yourself in order to plant and master these new crops. There are six new flowers here, some grains, vegetables, and even some tasty Black Tea that can be grown in this new market section. We have all of the details about these new crops for you behind the break.

Here's a look at the new crops in the English Countryside, in no particular order:

Black Tea: Plant for 50 coins. Harvest in 8 hours for 110 coins.
First star of mastery at 900 harvests.

Field Beans: Plant for 80 coins. Harvest in 16 hours for 210 coins.
First star at 600 harvests.

English Peas: Plant for 200 coins. Harvest in 12 hours for 290 coins.
First star at 750 harvests.

Radish: Plant for 90 coins. Harvest in 18 hours for 230 coins.
First star at 600 harvests.

Turnips: Plant for 160 coins. Harvest in 16 hours for 290 coins.
First star at 600 harvests.

Red Currant: Plant for 40 coins. Harvest in 4 hours for 75 coins.
First star at 1100 harvests.

Cornflower: Plant for 60 coins. Harvest in 16 hours for 110 coins.
First star at 600 harvests.

Foxglove: Plant for 101 coins. Harvest in 12 hours for 202 coins.
First star at 660 harvests.

English Roses: Plant for 125 coins. Harvest in 6 hours for 165 coins.
First star at 950 harvests.

Cara Potatoes: Plant for 250 coins. Harvest in 2 days for 620 coins.
First star at 450 harvests.

Barley: Plant for 80 coins. Harvest in 12 hours for 170 coins.
First star at 750 harvests.

Hops: Plant for 150 coins. Harvest in 10 hours for 220 coins.
First star at 780 harvests.

Pink Asters: Plant for 50 coins. Harvest in 1 day for 130 coins.
First star at 310 harvests.

Bluebells: Plant for 120 coins. Harvest in 12 hours for 210 coins.
First star at 850 harvests.

Spring Squill: Plant for 140 coins. Harvest in 12 hours for 220 coins.
First star at 780 harvests.

As you can see, these crops offer anywhere from 1-3 experience points per square planted, so while they may be relatively normal in that respect, it is nice to see some lower mastery requirements for the first star. Just how quickly these crops can truly be mastered, however, will be dependent on whether or not you choose to leave the English farm running, while your other farm is paused.



Source: Games

FarmVille Tricks - Quickly Master Trees With Orchard Rotation

It's no question that the higher the level you reach in FarmVille, the less new things you have to work on. That is, by the time you reach level 75 and above, you've likely come to greatly understand bushels, crafting, animal breeding and the like, and might be looking for something else to occupy your time. I was in such a situation until I finally decided to hunker down and master the dozens of tree types that were quickly filling my Home Farm.

Sure, Tree Mastery has been around for some time now, but if you're only casually participating, or you delete more trees than you plant, you're missing out on a fine opportunity to expand your Mastery Sign collection by leaps and bounds. Luckily, there's a surefire way to master each tree much more quickly than if you had simply left the trees to grow on their own, harvesting them every two days (or less often) and then moving on, and this all has to do with your Orchards.

For those that have yet to undertake the Orchard Rotation trick to master trees in FarmVille, we've got a detailed guide on how to get you started. Just be warned - once you start, this addictive (yet admittedly time consuming) process might pull you in and you won't want to stop!

First and foremost, there are some ground rules to consider. Most importantly, the amount of time it will take you to master a particular tree will be greatly decreased by each individual Orchard you have. If you're going to undertake the Orchard Rotation strategy, you'll want to build as many Orchards as you have materials to build. I'd suggest having at least 10 on hand at all times, if you really want to earn the most bang for your proverbial buck.

From there, you'll need to make sure that your trees are organized. The best way to master trees is if you've been able to assort all of your trees in groups of like-species, so that all of your available trees can be used in this trick at the same time. To setup your farm, you'll want to place just one tree (either the type of tree you're trying to master, or some random species) into each Orchard, so that the overall Orchard becomes "ready" to harvest as normal. Place all of your desired trees to master in the first Orchard on a line, and then wait for everything to become "ready" to harvest before moving on.

Once your farm looks similar to the picture above (I keep each Orchards separate visually by placing incredibly different trees in each as the "starter" tree), you can begin. Each time your full set of Orchards is ready to harvest, click to harvest the Orchard that's full of your current active tree. If you're like me, you'll gain up to 19 individual mastery points with that single click. From there, do not harvest any of your other Orchards, but instead, remove all of the trees from the Orchard you just harvested, and place those trees into the next Orchard in the line (remember to leave one tree inside). Since you haven't harvested the second Orchard, these moved trees will instantly take on the "ready" status of the entire thing. Once full, harvest the second Orchard, earning another 19 points of mastery.

And so on and so forth the system goes. It's best to click slowly as you move trees from one Orchard to another, so that you don't accidentally harvest a ready Orchard before it's full (trust me, I've done it before, and losing all of those points is disappointing, to say the least). Once you've harvested every Orchard in your possession, you'll be pleased to know that you will have earned dozens or even hundreds of mastery points, all on a single type of tree, all within a single 10-15 minute session simply by following this plan.

Again, the more Orchards you have, and the more trees you have of that particular type, the more effective this strategy will be. We'd suggest even leaving some excess trees outside of your Orchard, if you have that many extras, so that they can continue to grow as normal (a few extra points never hurt, after all). In this way, you'll quickly find that you can take a tree that requires over 500 points to master, and whittle that point-earning process to a matter of a week or even just a few days (again, depending on the number of Orchards you own).

Orchard rotation may take up a lot of your free time, but with Orchards only becoming "ready" once every two days, those extra-long gameplay sessions don't have to take over your life. And as the mastery signs start piling up, I'm sure you'll agree that the process is worth the hassle. We can only hope that Zynga doesn't remove this "exploit" of sorts from the game to ruin our fun, but for now, take advantage of this great earning potential while you can!



Source: Games

12.10.11

Be a FarmVille Master With a Million Dollar Villa on a Luxury Farm WithEvery Toy

FarmVille is one of Facebook's signature social networking games and it's going to keep you harvesting virtual crops and milking virtual cows for the next few years of your life. Don't worry - you'll be doing it all in the name of good fun and stress relief so welcome to your new career as a farmer. Your life is about to get a lot more interesting.

FarmVille begins with a tiny plot of land and a dream: build an incredible farm and help your neighbors do the same. It's a friendly community of people that you already know and love, each trying to construct stables, collect rare items, harvest lucrative crops, and train puppies to do tricks. It's one of the most in-depth social networking games on the Internet, with elaborate co-op modes, neighbor bonuses, and items that turn your farm into an Internet paradise of crops, mansions, trees, and pools. You have to play to see just how elaborate and rich this game really is.

The fun begins by customizing your farming avatar to look true to yourself, plowing your land, planting your crops, and waiting for the harvest to come in. In the meantime, you can begin spicing up your environment by adding a few decorative items to your farm and adding a few neighbors from your friends list.

Friends play a big part in this game. You'll gain points by fertilizing their crops on a regular basis, be able to send them gifts that help improve their farm, and sometimes work together in co-op projects. FarmVille always lives up to its name as a social networking game. Friends share fuel, collectible items, gifts, and even merchandise in a "farmer's market."

A truly fun feature of FarmVille is a camera that lets you document the life of your farm as it progresses from tiny plot to super plantation. Over time, the objects you own will grow. Your tiny cottage might be replaced by a mansion - there's even a castle for folks that play in the big leagues of FarmVille. Animals include sheep, pigs, border collies, chinchillas, and all kinds of other neat animals that can be "harvested" for items like truffles, hair, or wool. Don't forget your chicken coop either. Those eggs come in handy.

Overall FarmVille is one of the single most fun games to be played anywhere, social or non-social games included. There's a large community of fans, plenty of cool objects to buy, diverse crops to plant, and an element of farm decoration and customization that pushes its value over the top.



Source: eZine