After you've completed the Village Faire goals in FarmVille's English Countryside, you'll be introduced to Henry, the Duke's son, who is desperately in love with Lucy, but has no idea how to be a good farmer! You'll need to help him out in Chapter 7 of the game's English Countryside storyline, so let's get right down to business, shall we?
The first quest is called Back to Basics, and it has you completing just two tasks, both of which can be done at the same time (should you have rebuilt your Super Combine, that is).
Plow 200 Plots
Harvest 200 English Peas
English Peas take 12 hours to grow, and can be planted for 200 coins per square. For finishing this goal, you'll receive 200 XP, five Fences and 2,500 coins.
Once you've taught Henry the basics of plowing and planting crops, you'll move onto the second goal, called Building Blocks, which teaches Henry about the various buildings on your farm.
Harvest your Chicken Coop Twice
Harvest your Horse Stable Twice
Craft Duke's Stout to Level 15
If you're reading our guide before unlocking these goals on your farm, this is as good of a warning as I could ever give you - start crafting all of the Duke's Stout that you can to make sure that you're at Level 15 before this quest launches, so as to not get stuck at this point. If you have finished all of the missions up to this point, then I hope you have a bunch of bushels on-hand to quickly get you through, as I sure don't. Finishing this goal gives you 200 XP, another five fences and 2,500 coins.
Goal three is called A Growing Concern, and it tasks you with teaching Henry some new tricks around the farm.
Achieve Level 1 Mastery of Field Beans
Complete the Amazing Aster Job
Use a Combine 50 Times
While the Field Beans and Combine tasks can be completed simultaneously (Field Beans are grown for 80 coins per square and take 16 hours to grow), the Amazing Aster task is a full co-op farming job that must be completed (or skipped with Farm Cash) before you can move on. The job asks you to harvest a whopping 1200 Pink Asters (which grows in one day) to finish, and you'll have two days to finish the job with friends to earn the Bronze medal. If you want to really challenge yourself, try for the Gold Medal, which is earned by finishing in under 19 hours.
For finishing this co-op mission, and the other two tasks, you'll receive 5,000 coins, 250 XP and 4 Flower Pots. This brings us to the end of Chapter 7, with a quest called Being Neighbourly. If you're a bit tired after completing all of these previous quests, I assure you - pushing on to the finish will be worth it.
Fertilize plots on neighbors' farms 40 times
Get 6 Testimonials
Expand to English Freehold
The English Freehold is the 18x18 farm expansion, which can be unlocked for 100,000 coins, should you have enough Surveyors to help you (just ask friends individually to help you expand). The Testimonials, meanwhile, are earned through a general news feed post. For finishing this final quest, you'll earn 500 XP, one Heather Knoll and - wait for it - you'll unlock Lush Soil for your Home Farm! As with Lush Soil on the English Countryside farms, you'll be able to earn extra bushels and crop mastery for farming on your Home Farm with this new Lush Soil. I told you it was worth it!
After all of this hard work has been completed, you'll once again be at a standstill in the English Countryside, until Zynga can release more goals. There's a lot of work ahead of us to get here though, so good luck as you make your way through these goals!
Source: Games
22.1.12
CityVille Chinese New Year Goals: Everything You Need to Know
Perhaps no other Facebook game has taken to the Chinese New Year celebration quite like CityVille. The game is full of themed content, including items in the store and a Red Envelope collection event, but if that's not enough for you, you can also complete a series of four Chinese New Year goals in your city.
Chinese New Year!
Ask for 12 Passports
Complete the Dignitary's House
Collect from 50 Businesses
The Dignitary's House is an actual house, even though it requires you to collect staff members to complete (like a community buildings). You'll need 12 friends to come help you out, and when you finish this home, your town will receive 500 citizens (this can be boosted to 980 through random moving van drops). Meanwhile, the Passports come from a general news item on your wall. When you complete this first goal, you'll receive the Dragon Statue, which offers just a 2% payout bonus.
Shanghai Bound!
Collect from 40 Shanghai Shipping Routes
Check into 10 Hotels
Collect 40 Red Lanterns
Red Lanterns are earned at random when collecting rent from homes, or you can ask friends for them. The Shanghai Shipping route takes just one hour to return, so at least reaching 40 in total won't be a terribly time-consuming process. When you finish this second goal, you'll earn five energy and 5,000 Goods.
Year of the Dragon!
Ask friends for 20 Paper Dragons
Collect 40 Red Fire Crackers
Collect from 30 Neighbor Residences
Again, the Red Fire Crackers come at random when collecting from homes, or you can ask your friends to send them to you. For finishing this goal, you'll receive 50,000 coins and five energy.
Boy Meets Girl
Collect from 50 Restaurants
Sent Tour Buses to 50 Neighbor Businesses
Send 50 Trains
Of course, you can send the quickest train you'd like, if you want to complete this goal as quickly as possible. Otherwise, you're in for quite a long stay with these goals. Once you complete this final goal (watch out - they are only available for a limited time), you'll receive the Lightning Firecrackers decoration.
There's no specific time limit for how long these goals will be available in CityVille, but if Zynga suddenly does place one on them in the game, we'll make sure to let you know.
Source: Games
Chinese New Year!
Ask for 12 Passports
Complete the Dignitary's House
Collect from 50 Businesses
The Dignitary's House is an actual house, even though it requires you to collect staff members to complete (like a community buildings). You'll need 12 friends to come help you out, and when you finish this home, your town will receive 500 citizens (this can be boosted to 980 through random moving van drops). Meanwhile, the Passports come from a general news item on your wall. When you complete this first goal, you'll receive the Dragon Statue, which offers just a 2% payout bonus.
Shanghai Bound!
Collect from 40 Shanghai Shipping Routes
Check into 10 Hotels
Collect 40 Red Lanterns
Red Lanterns are earned at random when collecting rent from homes, or you can ask friends for them. The Shanghai Shipping route takes just one hour to return, so at least reaching 40 in total won't be a terribly time-consuming process. When you finish this second goal, you'll earn five energy and 5,000 Goods.
Year of the Dragon!
Ask friends for 20 Paper Dragons
Collect 40 Red Fire Crackers
Collect from 30 Neighbor Residences
Again, the Red Fire Crackers come at random when collecting from homes, or you can ask your friends to send them to you. For finishing this goal, you'll receive 50,000 coins and five energy.
Boy Meets Girl
Collect from 50 Restaurants
Sent Tour Buses to 50 Neighbor Businesses
Send 50 Trains
Of course, you can send the quickest train you'd like, if you want to complete this goal as quickly as possible. Otherwise, you're in for quite a long stay with these goals. Once you complete this final goal (watch out - they are only available for a limited time), you'll receive the Lightning Firecrackers decoration.
There's no specific time limit for how long these goals will be available in CityVille, but if Zynga suddenly does place one on them in the game, we'll make sure to let you know.
Source: Games
FarmVille Tricks - Quickly Master Trees With Orchard Rotation
It's no question that the higher the level you reach in FarmVille, the less new things you have to work on. That is, by the time you reach level 75 and above, you've likely come to greatly understand bushels, crafting, animal breeding and the like, and might be looking for something else to occupy your time. I was in such a situation until I finally decided to hunker down and master the dozens of tree types that were quickly filling my Home Farm.
Sure, Tree Mastery has been around for some time now, but if you're only casually participating, or you delete more trees than you plant, you're missing out on a fine opportunity to expand your Mastery Sign collection by leaps and bounds. Luckily, there's a surefire way to master each tree much more quickly than if you had simply left the trees to grow on their own, harvesting them every two days (or less often) and then moving on, and this all has to do with your Orchards.
For those that have yet to undertake the Orchard Rotation trick to master trees in FarmVille, we've got a detailed guide on how to get you started. Just be warned - once you start, this addictive (yet admittedly time consuming) process might pull you in and you won't want to stop!
First and foremost, there are some ground rules to consider. Most importantly, the amount of time it will take you to master a particular tree will be greatly decreased by each individual Orchard you have. If you're going to undertake the Orchard Rotation strategy, you'll want to build as many Orchards as you have materials to build. I'd suggest having at least 10 on hand at all times, if you really want to earn the most bang for your proverbial buck.
From there, you'll need to make sure that your trees are organized. The best way to master trees is if you've been able to assort all of your trees in groups of like-species, so that all of your available trees can be used in this trick at the same time. To setup your farm, you'll want to place just one tree (either the type of tree you're trying to master, or some random species) into each Orchard, so that the overall Orchard becomes "ready" to harvest as normal. Place all of your desired trees to master in the first Orchard on a line, and then wait for everything to become "ready" to harvest before moving on.
Once your farm looks similar to the picture above (I keep each Orchards separate visually by placing incredibly different trees in each as the "starter" tree), you can begin. Each time your full set of Orchards is ready to harvest, click to harvest the Orchard that's full of your current active tree. If you're like me, you'll gain up to 19 individual mastery points with that single click. From there, do not harvest any of your other Orchards, but instead, remove all of the trees from the Orchard you just harvested, and place those trees into the next Orchard in the line (remember to leave one tree inside). Since you haven't harvested the second Orchard, these moved trees will instantly take on the "ready" status of the entire thing. Once full, harvest the second Orchard, earning another 19 points of mastery.
And so on and so forth the system goes. It's best to click slowly as you move trees from one Orchard to another, so that you don't accidentally harvest a ready Orchard before it's full (trust me, I've done it before, and losing all of those points is disappointing, to say the least). Once you've harvested every Orchard in your possession, you'll be pleased to know that you will have earned dozens or even hundreds of mastery points, all on a single type of tree, all within a single 10-15 minute session simply by following this plan.
Again, the more Orchards you have, and the more trees you have of that particular type, the more effective this strategy will be. We'd suggest even leaving some excess trees outside of your Orchard, if you have that many extras, so that they can continue to grow as normal (a few extra points never hurt, after all). In this way, you'll quickly find that you can take a tree that requires over 500 points to master, and whittle that point-earning process to a matter of a week or even just a few days (again, depending on the number of Orchards you own).
Orchard rotation may take up a lot of your free time, but with Orchards only becoming "ready" once every two days, those extra-long gameplay sessions don't have to take over your life. And as the mastery signs start piling up, I'm sure you'll agree that the process is worth the hassle. We can only hope that Zynga doesn't remove this "exploit" of sorts from the game to ruin our fun, but for now, take advantage of this great earning potential while you can!
Source: Games
Sure, Tree Mastery has been around for some time now, but if you're only casually participating, or you delete more trees than you plant, you're missing out on a fine opportunity to expand your Mastery Sign collection by leaps and bounds. Luckily, there's a surefire way to master each tree much more quickly than if you had simply left the trees to grow on their own, harvesting them every two days (or less often) and then moving on, and this all has to do with your Orchards.
For those that have yet to undertake the Orchard Rotation trick to master trees in FarmVille, we've got a detailed guide on how to get you started. Just be warned - once you start, this addictive (yet admittedly time consuming) process might pull you in and you won't want to stop!
First and foremost, there are some ground rules to consider. Most importantly, the amount of time it will take you to master a particular tree will be greatly decreased by each individual Orchard you have. If you're going to undertake the Orchard Rotation strategy, you'll want to build as many Orchards as you have materials to build. I'd suggest having at least 10 on hand at all times, if you really want to earn the most bang for your proverbial buck.
From there, you'll need to make sure that your trees are organized. The best way to master trees is if you've been able to assort all of your trees in groups of like-species, so that all of your available trees can be used in this trick at the same time. To setup your farm, you'll want to place just one tree (either the type of tree you're trying to master, or some random species) into each Orchard, so that the overall Orchard becomes "ready" to harvest as normal. Place all of your desired trees to master in the first Orchard on a line, and then wait for everything to become "ready" to harvest before moving on.
Once your farm looks similar to the picture above (I keep each Orchards separate visually by placing incredibly different trees in each as the "starter" tree), you can begin. Each time your full set of Orchards is ready to harvest, click to harvest the Orchard that's full of your current active tree. If you're like me, you'll gain up to 19 individual mastery points with that single click. From there, do not harvest any of your other Orchards, but instead, remove all of the trees from the Orchard you just harvested, and place those trees into the next Orchard in the line (remember to leave one tree inside). Since you haven't harvested the second Orchard, these moved trees will instantly take on the "ready" status of the entire thing. Once full, harvest the second Orchard, earning another 19 points of mastery.
And so on and so forth the system goes. It's best to click slowly as you move trees from one Orchard to another, so that you don't accidentally harvest a ready Orchard before it's full (trust me, I've done it before, and losing all of those points is disappointing, to say the least). Once you've harvested every Orchard in your possession, you'll be pleased to know that you will have earned dozens or even hundreds of mastery points, all on a single type of tree, all within a single 10-15 minute session simply by following this plan.
Again, the more Orchards you have, and the more trees you have of that particular type, the more effective this strategy will be. We'd suggest even leaving some excess trees outside of your Orchard, if you have that many extras, so that they can continue to grow as normal (a few extra points never hurt, after all). In this way, you'll quickly find that you can take a tree that requires over 500 points to master, and whittle that point-earning process to a matter of a week or even just a few days (again, depending on the number of Orchards you own).
Orchard rotation may take up a lot of your free time, but with Orchards only becoming "ready" once every two days, those extra-long gameplay sessions don't have to take over your life. And as the mastery signs start piling up, I'm sure you'll agree that the process is worth the hassle. We can only hope that Zynga doesn't remove this "exploit" of sorts from the game to ruin our fun, but for now, take advantage of this great earning potential while you can!
Source: Games
FarmVille Wildlife Habitat Goals
What good is a feature in FarmVille without a new set of goals to go along with it? Actually, in the case of the Wildlife Habitat, I can see plenty of good uses for the building even without the goals, so we're in for an extra bonus now! A three-part goal series has launched on your farm this evening, which will be available for the next two weeks. Let's take a look at what you'll need to do to walk away with some pretty nice rewards.
The Stink of Success
Get 6 Eau De Skunks
Complete 1 WIldlife Habitat
Place one Baby Animal on your Farm
To complete the Wildlife Habitat, you'll need to collect 30 building ingredients, and you can find out more about that in our complete guide. As an extra note, you'll need to place a baby animal from the Wildlife Habitat for this to count, as Piglets and Lambs (while babies) don't seem to count for this particular task as of this writing. Finally, the Eau De Skunks can be earned by simply posting a news item on your wall asking for help. Finishing this first goal earns you the Silverback Skunk, 50 XP, five Animal Feed and 2,500 coins.
A Little Squirrely
Get 6 Squirrel Feeders
Harvest one Wildlife Habitat
Raise one Baby Animal
Again, the Squirrel Feeders can be earned by posting a general news item for all of your friends to see, while you'll need to use Animal Feed to raise one of your Baby Mystery Animals from within the Wildlife Habitat. Knocking this goal out will reward you with 50 XP, five Grey Squirrels (yes, five), five Animal Feed and 2,500 coins.
The Squirrel Whisperer
Get 6 Scritchy Brushes
Harvest 50 Vegetable Crops
Achieve Level 1 Mastery of the Grey Squirrel
And now, the reason for five Grey Squirrels in the last goal becomes clear. Remember to harvest these animals as often as you can to reach level one as quickly as possible. In the meantime, ask for the Scritchy Brushes by posting yet another item to your news feed for your friends to respond to. This is the final goal in the Wildlife Habitat series, and for finishing it, you'll earn 50 XP, an Ermine Stoat and 2,500 coins.
Again, these goals are only available for the next two weeks, but as plenty of animals are being given away in the process, I don't think we'll need much more incentive to finish them off quickly - at least I won't!
Source: Games
The Stink of Success
Get 6 Eau De Skunks
Complete 1 WIldlife Habitat
Place one Baby Animal on your Farm
To complete the Wildlife Habitat, you'll need to collect 30 building ingredients, and you can find out more about that in our complete guide. As an extra note, you'll need to place a baby animal from the Wildlife Habitat for this to count, as Piglets and Lambs (while babies) don't seem to count for this particular task as of this writing. Finally, the Eau De Skunks can be earned by simply posting a news item on your wall asking for help. Finishing this first goal earns you the Silverback Skunk, 50 XP, five Animal Feed and 2,500 coins.
A Little Squirrely
Get 6 Squirrel Feeders
Harvest one Wildlife Habitat
Raise one Baby Animal
Again, the Squirrel Feeders can be earned by posting a general news item for all of your friends to see, while you'll need to use Animal Feed to raise one of your Baby Mystery Animals from within the Wildlife Habitat. Knocking this goal out will reward you with 50 XP, five Grey Squirrels (yes, five), five Animal Feed and 2,500 coins.
The Squirrel Whisperer
Get 6 Scritchy Brushes
Harvest 50 Vegetable Crops
Achieve Level 1 Mastery of the Grey Squirrel
And now, the reason for five Grey Squirrels in the last goal becomes clear. Remember to harvest these animals as often as you can to reach level one as quickly as possible. In the meantime, ask for the Scritchy Brushes by posting yet another item to your news feed for your friends to respond to. This is the final goal in the Wildlife Habitat series, and for finishing it, you'll earn 50 XP, an Ermine Stoat and 2,500 coins.
Again, these goals are only available for the next two weeks, but as plenty of animals are being given away in the process, I don't think we'll need much more incentive to finish them off quickly - at least I won't!
Source: Games
Revealed the FarmVille English Countryside
Zynga sure are the masters of teasing us without revealing too much of the nitty gritty information! Today, we have just a little more information about the new English Countryside that is coming soon to a FarmVille near you. A new fan page was set up for FarmVille English Countryside, which will be updated with sneak peeks and more information as the new location becomes available. So far, we know the following...
You're going to love the English Countryside! New land, new crops, and new adventures.
What does this mean? It certainly sounds like a second farm with an English theme to it. What else could "new land" mean? Players have been begging for a second farm for a very long time - could it be that FarmVille is finally releasing this long-awaited new feature? The fan page tell us to keep checking our farm for updates in the next week, so we could be finding out very more soon.
Source: Games
You're going to love the English Countryside! New land, new crops, and new adventures.
What does this mean? It certainly sounds like a second farm with an English theme to it. What else could "new land" mean? Players have been begging for a second farm for a very long time - could it be that FarmVille is finally releasing this long-awaited new feature? The fan page tell us to keep checking our farm for updates in the next week, so we could be finding out very more soon.
Source: Games
FarmVille Royal Wedding Party
While Enchanted Love decorations, animals, and buildings in FarmVille is one thing, you didn't really think Zynga was going to let the real-world Royal Wedding between Prince William and Kate Middleton slip by without a grand event, did you? Of course not! That has been made clear this evening, as the "Royal Wedding Party" event has officially launched, allowing you to ask your friends to join in the party and earn some neat prizes.
To start, you'll see the pop-up above in your game when the Royal Wedding Party update has rolled around to your game. From there, you'll receive the Wedding Tent item for free. This Wedding Tent can be thought of as a more sophisticated version of the Party Barn released during the game's New Year's celebration, in that it's main purpose is to allow you a place to "store" your neighbors that come to your Royal Wedding Party.
Once you place the Wedding Tent, you'll need to start inviting your friends to come to the party - after all, what's a good wedding without tons of friends to share in the joyous occasion? From now until May 12 (when the "Royal Couple" arrives), you'll be able to collect up to 32 different guests in your party, and will unlock four different items along the way.
The breakdown of prizes is as follows:
4 Guests - Lover's Arch (a balloon archway)
8 Guests - Royal Crystal Tree (think the Wedding Tree but gold)
16 Guests - unlock the Majestic Roses crop in your market
32 Guests - Royal Steed
Note: the Majestic Roses take one full day to grow, and can be harvested for 145 coins per square. You'll gain 3 XP for each square you plant. They look exactly like the English Roses, although they're cream in color, rather than pink.
To add more friends to your party, you'll need to click on the "Invite Friends" button at the bottom of the above pop-up (click on the Wedding Tent and click on "Go to Party" to see this window), and then send individual requests to those FarmVille neighbors that you think would be most likely to help you.
As your guests RSVP, their avatars will show up alongside the red carpet inside your Wedding Tent, so you'll be able to keep track of exactly who has accepted and who hasn't. Once you reach each prize limit, your prize will automatically be added to your Gift Box, or will be available in the market, in the case of the Majestic Roses crop.
Again, after May 12, you won't be able to add any more guests to your party, so your best bet is to add friends quickly, while this event is still at the top of their minds. After May 12, the Wedding Tent will also become "storable," so you can reclaim that area on your farm after the event is finished.
Source: Games
To start, you'll see the pop-up above in your game when the Royal Wedding Party update has rolled around to your game. From there, you'll receive the Wedding Tent item for free. This Wedding Tent can be thought of as a more sophisticated version of the Party Barn released during the game's New Year's celebration, in that it's main purpose is to allow you a place to "store" your neighbors that come to your Royal Wedding Party.
Once you place the Wedding Tent, you'll need to start inviting your friends to come to the party - after all, what's a good wedding without tons of friends to share in the joyous occasion? From now until May 12 (when the "Royal Couple" arrives), you'll be able to collect up to 32 different guests in your party, and will unlock four different items along the way.
The breakdown of prizes is as follows:
4 Guests - Lover's Arch (a balloon archway)
8 Guests - Royal Crystal Tree (think the Wedding Tree but gold)
16 Guests - unlock the Majestic Roses crop in your market
32 Guests - Royal Steed
Note: the Majestic Roses take one full day to grow, and can be harvested for 145 coins per square. You'll gain 3 XP for each square you plant. They look exactly like the English Roses, although they're cream in color, rather than pink.
To add more friends to your party, you'll need to click on the "Invite Friends" button at the bottom of the above pop-up (click on the Wedding Tent and click on "Go to Party" to see this window), and then send individual requests to those FarmVille neighbors that you think would be most likely to help you.
As your guests RSVP, their avatars will show up alongside the red carpet inside your Wedding Tent, so you'll be able to keep track of exactly who has accepted and who hasn't. Once you reach each prize limit, your prize will automatically be added to your Gift Box, or will be available in the market, in the case of the Majestic Roses crop.
Again, after May 12, you won't be able to add any more guests to your party, so your best bet is to add friends quickly, while this event is still at the top of their minds. After May 12, the Wedding Tent will also become "storable," so you can reclaim that area on your farm after the event is finished.
Source: Games
FarmVille A Test of Wool Goal
Get it? Zynga replaced what would have been "will" with "wool" in this new FarmVille Goal. (We'll admit, we're pretty big fans of play on word tricks, so kudos.) In "A Test of Wool," the second of four goals in Part 4 of the English Countryside, farmers must help Angus the Sheep Breeder fine-tune his Sheep Breeding skills. And it's surprisingly easy to get the little bugger in tip top shape.
Make 3 Floral Scones in your Pub
Harvest your Sheep Pen once
Place a Lamb on your farm
See? We told you--easy peasy. To make three Floral Scones, you will need to stumble back into the Pub after mustering up two Bluebell Bushels, three Spring Squill Bushels and two Cornflower Bushels. Do this three times for a total of six Bluebells, nine Spring Squills and six Cornflowers. Oh, and each one will take six hours to cook in the Pub. You can also buy the Bushels from friends if you don't want to bother with planting.
A Test of Wool rewards
Don't worry, that was the hardest part. Just harvest your Sheep Pen once, place a Lamb on your farm (presumably from Breeding) and this Goal is complete. Finito. Done. And for your sort of hard work, enjoy 200 XP, a Wool Hat for your avatar and 2,500 Coins to throw around. Now, you can make it rain in the Pub in style.
Source: Games
Make 3 Floral Scones in your Pub
Harvest your Sheep Pen once
Place a Lamb on your farm
See? We told you--easy peasy. To make three Floral Scones, you will need to stumble back into the Pub after mustering up two Bluebell Bushels, three Spring Squill Bushels and two Cornflower Bushels. Do this three times for a total of six Bluebells, nine Spring Squills and six Cornflowers. Oh, and each one will take six hours to cook in the Pub. You can also buy the Bushels from friends if you don't want to bother with planting.
A Test of Wool rewards
Don't worry, that was the hardest part. Just harvest your Sheep Pen once, place a Lamb on your farm (presumably from Breeding) and this Goal is complete. Finito. Done. And for your sort of hard work, enjoy 200 XP, a Wool Hat for your avatar and 2,500 Coins to throw around. Now, you can make it rain in the Pub in style.
Source: Games
FarmVille Blog Explains More About Sheep Breeding
While the basics of Sheep Breeding in FarmVille's English Countryside are fairly easy to understand (check out our full guide if you've yet to begin), the aspects concerning which traits are carried down from which parent are a bit more complicated. While the basic phrase of "pattern comes from the father and color comes from the mother" holds true to a point, there is a whole possibility for variation with each and ever Lamb that you breed. To help clarify matters, Zynga has posted "a bit more on sheep breeding" over on the official FarmVille Blog.
First, for those users that have been "unlucky" enough to receive the same gender of Lambs three times in a row, you are supposedly guaranteed to receive a Lamb of the opposite gender the next time around. Unfortunately, this seems to be a bit more like "wishful thinking" than an actual guarantee, as users like myself are now on our fourth or fifth Lambs, all of which have been one gender or another (in my case, all females).
This may just be because the "guarantee" has yet to roll out into the game's coding, so we'll give Zynga the benefit of the doubt here. In other news, Zynga says that while the patter does come from the "father alone," the colors of both the body and the pattern of each Lamb can actually come from both the father and the mother, which is entirely different from what the basic Sheep Breeding tutorial image claimed (that color came solely from the mother). In actuality, the color comes from both parents, and can deviate through a limited range of colors for variety. That is, in order to eliminate exactly identical sheep on your land.
Source: Games
First, for those users that have been "unlucky" enough to receive the same gender of Lambs three times in a row, you are supposedly guaranteed to receive a Lamb of the opposite gender the next time around. Unfortunately, this seems to be a bit more like "wishful thinking" than an actual guarantee, as users like myself are now on our fourth or fifth Lambs, all of which have been one gender or another (in my case, all females).
This may just be because the "guarantee" has yet to roll out into the game's coding, so we'll give Zynga the benefit of the doubt here. In other news, Zynga says that while the patter does come from the "father alone," the colors of both the body and the pattern of each Lamb can actually come from both the father and the mother, which is entirely different from what the basic Sheep Breeding tutorial image claimed (that color came solely from the mother). In actuality, the color comes from both parents, and can deviate through a limited range of colors for variety. That is, in order to eliminate exactly identical sheep on your land.
Source: Games
Subscribe to:
Posts (Atom)